sb wrote:
+5 vote (or maybe plus +10, lol) A one shot blast to be used. Drawback? Your favorite gets a +5 next round. Can't be used if your fave is gone.
How would we know you your favorite is, for the next round? It seems like someone could pretend that a girl they don't like is their favorite, and then they'd get basically 2 supervotes in a row? Or am I missing something?
Here's my suggestion:
* There is a registration round. (Great idea, rikkikow) You must register for the game in order to play in any other round. In registration, you declare you are playing the game, and you declare who your favorite idol is. Upon registering, you will be given one "IMMUNITY." You will ONLY be allowed to use that "IMMUNITY" ...ONE TIME ONLY... to attempt to protect your favorite idol, in any future round.
You can use up your immunity (ex: "Chinami - IMMUNITY") at any point in a round that is still active. However, whether a girl is actually immune or not depends on the level of support she gets. Here is an example of what I mean.
Idol / Votes / Immunity Votes
Airi/34/ 3
Mai/30/ 4
Chisato/29/5
Saki/2/0
Maimi/0/0
Airi has the most votes, so ordinarily, she's automatically out. Except, she has 3 immunities. So, she's safe. Except that the next girl, Mai, has even MORE immunities than Airi. So she wins the immunity challenge, and Airi is out after all. But what about the other girls behind Mai? Doesn't matter. Airi's immunity votes were nullified in the challenge, so it's as if she had zero immunities.
Second example:
Airi/34/3
Mai/30/2
Chisato/29/5
Saki/2/0
Maimi/0/0
This time, Airi wins the immunity challenge vs. Mai. Mai's immunities are nullified, and she gets thrown off the island
Third example:
Airi/34/3
Mai/30/3
Chisato/29/5
Saki/2/0
Maimi/0/0
This time, Airi and Mai are tied in terms of immunity. So we have to look at Chissaa. Except she has more immunities than either of them. So she's safe, and both of their immunities are nullified. Just going on votes alone then, Airi is voted out.
Fourth:
Airi/34/3
Mai/30/3
Chisato/29/2
Saki/2/0
Maimi/0/0
Airi and Maimai's immunities are both tied again. But they both beat Chisato. She's out.
Fifth:
Airi/34/1
Mai/30/1
Chisato/29/1
Saki/2/1
Maimi/0/0
In this example, four girls are tied in terms of immunity votes. Poor Maimi, despite not getting any votes against her, is out.
Hence, it can be seen that immunities are really powerful. Possibly too powerful? Although each player only gets one, a popular girl might have enough supporters to withstand any challenge.
Other possible ideas:
* Each player gets exactly X (one, two, three?) "immunities" to be used a game, as above, but not tied in advance to any specific girl. Otherwise, works the same as above.
* Each player gets exactly two +5 supervotes that they can use at any point in the game. Even at the same time (= +10).
* Each player gets exactly 5 single "plusvotes" (+1) that they can use at any point in the game. Even at the same time. So you, for example, could vote normally against Chinami. Then vote again, later in the same round, to put her over the top, using one or more of your plusvotes.
* If you sit out two rounds IN A ROW, you earn one supervote that can be used at any point in the remainder of the game. The catch, you have to write "HOLD" to indicate you are sitting out the round within the first 24 hours of the start of each round. You can earn multiple supervotes this way, but each supervote has to be earned by sitting out two consecutive rounds.